This is a school assignment. 

Following the "Game Design and Development 2: 2D Platformer" tutorial from Michigan State University.

Modification

  1. Create a complete level (Level 2).
  2. Made modifications to an existing enemy to make it stronger.
  3. Create a pickup score crystal that is bigger and has a higher score value.
  4. Filled in the instruction page.

Link to the tutorial: https://www.coursera.org/learn/game-design-and-development-2

Download

Download
Windows.zip 29 MB
Download
MacOS.zip 38 MB

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